This class is responsible for saving and loading your bindings. Due to the way that loading bindings works, avoid creating bindings mid-game, try to create them at the start. Every time a binding is created it has to re-load the saved keys, so if a player changes the key for their binding, and you create a new binding mid-game, it will reset the key for that binding to whatever it was at the start of the session.

you do not need to use this class.

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