EtG Modding Guide
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ETG Modding Guide
Getting started
Modding EtG: Installation
Setting Up Visual Studio
Uploading a Mod
Useful Tools
Making An Item
Creating A Passive
Creating An Active
Creating An Ammolet
Creating A Guon
Synergies
Making a Gun
Creating A Gun
Setting Up Gun Sprite Folders
Creating Gun Jsons
Setting Up Projectiles
Adding Components To A Projectile
Projectile HitEffects
Adding status effects to a projectile
Continuous Fire Animations
Pixel Measurement Conversions
Gun Ammo Types
Making a Floor
Introduction
Setup
Making The Dungeon
Tileset
Rooms
Making the flow
Making the Entrance
All Files
Misc
Making Asset bundles
Assetbundles: How-To
How to create a hook
Using Custom Sounds
Creating A Command
Subscribing Methods to Actions
Reversing Player Controls
Undodgeable Projectiles
Creating An Enemy
Shaders
Creating Shaders
All things Spriting
Important Sprite Creation Information.
Importing a Sprite To Visual Studios
Monobehaviour Documentation
BounceProjModifier
PierceProjModifier
KeyProjModifier
CompanionFollowPlayerBehaviour
API Documentation
Binding API
Various Lists of IDs, Sounds, Etc.
List of Item and Gun IDs
Enemy Guids
Sound List
wwise Sound Dump
List of Base Game Synergies
dfSpriteList
All Custom Ammo Types
Gun .Json Dump
OFF TOPIC MEMES
Modders Anthem
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All Files
here are all the files I used in this tutorial if you need them (some values may be changed from the tutorial, specifically strings):
FloorTutorial.zip
54KB
Binary
Making a Floor - Previous
Making the Entrance
Next - Misc
Making Asset bundles
Last modified
2yr ago